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Gaze and gesture based object manipulation in virtual worlds., , и . VRST, стр. 203-204. ACM, (2012)TangiPaint: A Tangible Digital Painting System., , , и . CIC, стр. 102-107. Society for Imaging Science and Technology, (2011)Refresh Rate Modulation for Perceptually Optimized Computer Graphics., , и . GRAPP, стр. 200-208. SciTePress, (2014)Table-top computed lighting for practical digital photography., , , , и . SIGGRAPH Sketches, стр. 76. ACM, (2005)Automatic target prediction and subtle gaze guidance for improved spatial information recall., и . SAP, стр. 99-106. ACM, (2015)Sensor-based Methodological Observations for Studying Online Learning., , , , , , и . SmartLearn@IUI, стр. 25-30. ACM, (2017)An affective movie rating system., , и . SAP, стр. 126. ACM, (2014)Gaze3D: framework for gaze analysis on 3D reconstructed scenes., , , и . SAP, стр. 67-70. ACM, (2014)Theoretical constraints on multidimensional retiming design techniques., , , , и . Visual Information Processing, том 4388 из SPIE Proceedings, стр. 238-245. SPIE, (2001)Table-top computed lighting for practical digital photography., , , , и . SIGGRAPH Courses, стр. 2. ACM, (2007)