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Tangible interaction with anthropomorphic smart objects in instrumented environments.. Saarland University, (2011)A Framework for Multi-User Support in Instrumented Public Spaces.. MuC, стр. 469-471. Oldenbourg Verlag, (2006)From Technomania to the School of Things: Taking Control of Your Own Game., , и . Advances in Computer Entertainment (Workshops), стр. 12:1-12:8. ACM, (2014)The Modernization of Preoperative Scoliosis Curvature Correction Methods for Pediatric Patients., , , , , , и . ISMR, стр. 1-7. IEEE, (2023)Concepts for life-like interactive objects.. TEI, стр. 157-164. ACM, (2011)Tangible interaction with real and virtual products: designing a shopping assistant for rural communities., и . TEI, стр. 209-212. ACM, (2009)Asterodrome: Force-of-Gravity Simulations in an Interactive Media Theater., , , и . ICEC, том 9353 из Lecture Notes in Computer Science, стр. 359-366. Springer, (2015)Spheres of Play: Designing Games and Interfaces for Media Architectures., , , , , , , и . ICEC, том 9353 из Lecture Notes in Computer Science, стр. 490-495. Springer, (2015)Base-pair probability profiles of RNA secondary structures., и . Comput. Appl. Biosci., 8 (4): 389-399 (1992)Decentralized Dynamic Load Balancing: The Particles Approach., и . Inf. Sci., 84 (1&2): 115-128 (1995)