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A Real2Sim2Real Method for Robust Object Grasping with Neural Surface Reconstruction., , , , , и . CASE, стр. 1-8. IEEE, (2023)Quasi-internal model control approach for networked control systems with disturbances., и . IECON, стр. 5109-5114. IEEE, (2013)3D Multi-Object Tracking based on Two-Stage Data Association for Collaborative Perception Scenarios., , и . IV, стр. 1-7. IEEE, (2023)Construction of Hardware Course Group in New Engineering Computer Specialty Facing Complex Engineering Problems., , , и . ACM TUR-C, стр. 122-124. ACM, (2023)A Main/Subsidiary Network Framework for Simplifying Binary Neural Networks., , , и . CVPR, стр. 7154-7162. Computer Vision Foundation / IEEE, (2019)SAPIEN: A SimulAted Part-Based Interactive ENvironment., , , , , , , , , и 4 other автор(ы). CVPR, стр. 11094-11104. Computer Vision Foundation / IEEE, (2020)ActiveZero: Mixed Domain Learning for Active Stereovision with Zero Annotation., , , , , , , и . CVPR, стр. 13023-13032. IEEE, (2022)PartSLIP: Low-Shot Part Segmentation for 3D Point Clouds via Pretrained Image-Language Models., , , , , , и . CVPR, стр. 21736-21746. IEEE, (2023)Frustum PointNets for 3D Object Detection From RGB-D Data., , , , и . CVPR, стр. 918-927. Computer Vision Foundation / IEEE Computer Society, (2018)NeuTex: Neural Texture Mapping for Volumetric Neural Rendering., , , , , и . CVPR, стр. 7119-7128. Computer Vision Foundation / IEEE, (2021)