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Collective Rumor correction on the Death Hoax., , , и . PACIS, стр. 178. (2016)Developing a digital library of reusable historical artifacts., и . JCDL, стр. 394. ACM, (2002)Child-centered interaction in the design of a game for social skills intervention., , , и . Computers in Entertainment, 9 (1): 2:1-2:17 (2011)Fulfilling mobile information needs: a study on the use of mobile phones., , и . ICUIMC, стр. 92. ACM, (2011)SPLASH: Blending Gaming and Content Sharing in a Location-Based Mobile Application., , , , и . SocInfo, том 6984 из Lecture Notes in Computer Science, стр. 328-331. Springer, (2011)Enjoyment of a Mobile Information Sharing Game: Perspectives from Needs Satisfaction and Information Quality., , и . ICADL, том 7634 из Lecture Notes in Computer Science, стр. 126-135. Springer, (2012)Intergenerational Partnerships in the Design of a Digital Library of Geography Examination Resources., , , , , , и . ICADL, том 2555 из Lecture Notes in Computer Science, стр. 427-439. Springer, (2002)Sharing Mobile Multimedia Annotations to Support Inquiry-Based Learning Using MobiTOP., , , , , , , , и . AMT, том 5820 из Lecture Notes in Computer Science, стр. 171-182. Springer, (2009)Understanding Perceived Gratifications for Mobile Content Sharing and Retrieval in a Game-Based Environment., , , и . AMT, том 5820 из Lecture Notes in Computer Science, стр. 183-194. Springer, (2009)Why We Share: A Study of Motivations for Mobile Media Sharing., , , и . AMT, том 5820 из Lecture Notes in Computer Science, стр. 195-206. Springer, (2009)