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Другие публикации лиц с тем же именем

Real-time Landscape-size Convective Clouds Simulation and Rendering., и . VRIPHYS, стр. 1-8. Eurographics Association, (2017)Animated lightning bolt generation using machine learning., , и . IPTA, стр. 1-4. IEEE, (2023)Interactive Animation of Single-layer Cumulus Clouds Using Cloud Map.. STAG, стр. 71-78. Eurographics Association, (2019)Real-time Particle-based Snow Simulation on the GPU., , и . EGPGV, стр. 49-57. Eurographics Association, (2019)Regional Time Stepping for SPH., и . Eurographics (Short Papers), стр. 45-48. Eurographics Association, (2014)Selective Rasterized Ray-traced Reflections on the GPU., и . STAG, стр. 45-52. Eurographics Association, (2016)Implicit Incompressible SPH on the GPU., , и . VRIPHYS, стр. 23-29. Eurographics Association, (2015)Real-time landscape-size convective clouds simulation., и . I3D, стр. 135. ACM, (2015)An efficient multi-resolution framework for high quality interactive rendering of massive point clouds using multi-way kd-trees., , , , и . Vis. Comput., 29 (1): 69-83 (2013)HINTS: Human-Centered Intelligent Realities., , , , , , , , , и 6 other автор(ы). SAIS, том 199 из Linköping Electronic Conference Proceedings, стр. 9-17. Linköping University Electronic Press, (2023)