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U-Attention to Textures: Hierarchical Hourglass Vision Transformer for Universal Texture Synthesis., , , и . CVMP, стр. 9:1-9:10. ACM, (2022)TileGen: Tileable, Controllable Material Generation and Capture., , , , , и . SIGGRAPH Asia, стр. 34:1-34:9. ACM, (2022)RGB↔X: Image decomposition and synthesis using material- and lighting-aware diffusion models., , , , , , , и . SIGGRAPH (Conference Paper Track), стр. 75. ACM, (2024)PSDR-Room: Single Photo to Scene using Differentiable Rendering., , , , , и . SIGGRAPH Asia, стр. 28:1-28:11. ACM, (2023)Materialistic: Selecting Similar Materials in Images., , , , , и . CoRR, (2023)Controlling Material Appearance by Examples., , , , и . Comput. Graph. Forum, 41 (4): 117-128 (2022)Materialistic: Selecting Similar Materials in Images., , , , , и . ACM Trans. Graph., 42 (4): 154:1-154:14 (августа 2023)Deep Polarization Imaging for 3D Shape and SVBRDF Acquisition., , и . CVPR, стр. 15567-15576. Computer Vision Foundation / IEEE, (2021)PhotoMat: A Material Generator Learned from Single Flash Photos., , , , , , и . SIGGRAPH (Conference Paper Track), стр. 49:1-49:11. ACM, (2023)MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment., , , , , , , и . CoRR, (2024)