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Другие публикации лиц с тем же именем

Hierarchical Approach for Fast and Efficient Collision Detection in Urban Simulation., , , и . IVIC, том 5857 из Lecture Notes in Computer Science, стр. 50-57. Springer, (2009)Oriented convex polyhedra for collision detection in 3D computer animation., , , и . GRAPHITE, стр. 127-193. ACM, (2006)COVID-19 Detection Using Integration of Deep Learning Classifiers and Contrast-Enhanced Canny Edge Detected X-Ray Images., , , и . IT Prof., 23 (4): 51-56 (2021)An efficient self-collision handling between cloth surfaces based on spherical cluster technique., и . VRCAI, стр. 215-220. ACM, (2010)Bounding-Volume Hierarchies Technique for Detecting Object Interference in Urban Environment Simulation., , и . ICECS, стр. 436-440. IEEE Computer Society, (2009)Modification of Crowd Behaviour Modelling under Microscopic Level in Panic Situation., и . MIG, том 6459 из Lecture Notes in Computer Science, стр. 351-362. Springer, (2010)Non-Photorealistic Outdoor Scene Rendering: Techniques and Application., , и . CGIV, стр. 215-220. IEEE Computer Society, (2004)Iterative selection criteria to improve simple adaptive subdivision surfaces method in handling cracks for triangular meshes., , , и . VRCAI, стр. 207-210. ACM, (2010)Balanced Hierarchical Method of Collision Detection in Virtual Environment., и . ICSECS (3), том 181 из Communications in Computer and Information Science, стр. 493-501. Springer, (2011)A Naive but Effective Post-processing Approach for Dark Channel Prior (DCP)., , , и . DaSET, том 165 из Lecture Notes on Data Engineering and Communications Technologies, стр. 67-76. Springer, (2022)