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Physical Design using Differentiable Learned Simulators., , , , , , и . CoRR, (2022)Scaling Face Interaction Graph Networks to Real World Scenes., , , , , и . CoRR, (2024)Learning rigid dynamics with face interaction graph networks., , , , , , и . CoRR, (2022)Graph network simulators can learn discontinuous, rigid contact dynamics., , , , , , и . CoRL, том 205 из Proceedings of Machine Learning Research, стр. 1157-1167. PMLR, (2022)Learning rigid dynamics with face interaction graph networks., , , , , , и . ICLR, OpenReview.net, (2023)Stir to Pour: Efficient Calibration of Liquid Properties for Pouring Actions., , , , , и . IROS, стр. 5351-5357. IEEE, (2020)Learning 3D Particle-based Simulators from RGB-D Videos., , , , , , и . CoRR, (2023)Diffusion Generative Inverse Design., , , , , и . CoRR, (2023)Inverse Design for Fluid-Structure Interactions using Graph Network Simulators., , , , , , и . NeurIPS, (2022)Adaptable Pouring: Teaching Robots Not to Spill using Fast but Approximate Fluid Simulation., , , , и . CoRL, том 78 из Proceedings of Machine Learning Research, стр. 77-86. PMLR, (2017)