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Другие публикации лиц с тем же именем

Interaktion in mobilen Spielwelten.. Be-greifbare Interaktionen - der allgegenwärtige Computer, Transcript, (2012)e-motion - über elektronische Formen der Bewegung und die Gestaltung von Interaktionssystemen.. MMI Interakt., (2000)Walking phrases: modeling the walking process with respect to contextual conditions., , и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2016)Identification of structural landmarks in a park using movement data collected in a location-based game., , , и . COMP@SIGSPATIAL, стр. 1-8. ACM, (2013)System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method., , и . ICEC, том 6243 из Lecture Notes in Computer Science, стр. 240-247. Springer, (2010)PsychoPhysioPipeline: A Processing and Analysis Pipeline for Psychophysiological Research., , , , и . J. Open Source Softw., 1 (5): 41 (2016)Walking Phrases: Modeling the Walker's Context for Sonic Interaction Design., , и . Audio Mostly Conference, стр. 7:1-7:8. ACM, (2017)Casual mobile gameplay - On integrated practices of research, design and play., , , , , , и . DiGRA Conference, Digital Games Research Association, (2011)Situated Play and Mobile Gaming., и . DiGRA Conference, Digital Games Research Association, (2007)Workshop Entertainment Computing., , , и . MuC (Workshopband), стр. 245-247. Oldenbourg Verlag, (2013)