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A skinning approach for dynamic 3D mesh compression., , и . Comput. Animat. Virtual Worlds, 17 (3-4): 337-346 (2006)FAMC: The MPEG-4 standard for Animated Mesh Compression., , и . ICIP, стр. 2676-2679. IEEE, (2008)Norme MPEG pour la compression multirésolution de maillages tridimensionnels., , и . Traitement du Signal, 29 (1-2): 179-192 (2012)Multi-resolution 3D Mesh Coding in MPEG., , , и . VCIP, стр. 1-4. IEEE, (2011)Multi-Chart Geometry Video: A Compact Representation for 3D Animations., , и . 3DPVT, стр. 711-718. IEEE Computer Society, (2006)Tuned sparse depth map coding using redundant predefined transform domain., , , и . ICIP, стр. 1309-1312. IEEE, (2012)Shape approximation for efficient progressive mesh compression., , , и . ICIP, стр. 3425-3428. IEEE, (2010)Piece-wise linear function estimation for platelet-based depth maps coding using edge detection., , , и . Three-Dimensional Image Processing (3DIP) and Applications, том 8290 из SPIE Proceedings, стр. 82901C. SPIE, (2012)A Triangle-Fan-based approach for low complexity 3D mesh compression., , и . ICIP, стр. 3513-3516. IEEE, (2009)TFAN: A low complexity 3D mesh compression algorithm., , и . Comput. Animat. Virtual Worlds, 20 (2-3): 343-354 (2009)