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Emotionally-rich virtual worlds with emotion synthesis., и . Web3D, стр. 186-187. ACM, (2003)3D cylindrical trace transform based feature extraction for effective human action classification., , , и . CIG, стр. 96-103. IEEE, (2017)Confidence-Based Fusion of Multiple Feature Cues for Facial Expression Recognition., , , , и . FUZZ-IEEE, стр. 207-212. IEEE, (2005)Intelligent One-Stop-Shop Travel Recommendations Using an Adaptive Neural Network and Clustering of History., , , , и . J. Inf. Technol. Tour., 6 (3): 181-193 (2003)Developing an educational programming game for children with ADHD., , и . SMAP, стр. 1-6. IEEE, (2020)Robust Feature Detection for Facial Expression Recognition., , , и . EURASIP J. Image Video Process., (2007)User and context adaptive neural networks for emotion recognition., , и . Neurocomputing, 71 (13-15): 2553-2562 (2008)Moving to continuous facial expression space using the MPEG-4 facial definition parameter (FDP) set., , и . Human Vision and Electronic Imaging, том 3959 из SPIE Proceedings, стр. 443-450. SPIE, (2000)How player and opponent personalities influence cooperative gameplay., , , и . CoRR, (2021)Adaptive game-based learning in education: a systematic review., , и . Frontiers Comput. Sci., (2023)