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Media conversion of cyclic puzzles and development of cyclic puzzle generators, , и . IPSJ SIG Notes Human Interface, (2002)Raison d'etre object: A cyber-hearth that catalyzes face-to-face informal communication, , и . Proc. of 1st Int. Conf. Engineering and Development of Cooperative Information Systems (EDCIS2002), LNCS 2480, Springer, Berlin, (2002)Evaluation of the IRORI: A cyber-space that catalyzes face-to-face information communication, , , и . Proc. of the KES2004, Wellington, Sept. 2004. (Springer LNCS 3213), Springer, Berlin, (2004)Log analyses of human behavior on interactive amusement media., , и . KES, стр. 229-232. IEEE, (2000)Evolving Artificial Ant Systems to Improve Layouts of Graphical Objects., , и . PRICAI, том 3157 из Lecture Notes in Computer Science, стр. 955-956. Springer, (2004)Framework Development and Process Analyses of Organizational Knowledge Creation in Academic Research Projects. First World Congress of the International Federation for Systems Research, November 14-17th 2005, Kobe, Japan, (2005)Explorative evaluation of tacit knowledge in small research projects, и . Proceedings of the 4th conference on professional knowledge management, 28th-30th March, 2007, 2, GITO, Berlin, (2007)'Divergence via Abstraction': Practices for inventing new puzzles, , и . 4th Intern. Conf. on Systems Science and Systems Engineering, стр. 39-44. Hong Kong, (2003)Graph drawing and applications for software and knowledge engineers. Series on software engineering and knowledge engineering ; 11 World Scientific, Singapore u.a., (2002)Kozo Sugiyama. Literaturverz. S. 203 - 212. $5GBV.The concept of knowledge in KM: a dimensional model, и . Journal of Knowledge Management, 11 (1): 17-35 (2007)