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Lightweight, Embeddings Based Storage and Model Construction Over Satellite Data Collections., , , , , и . IEEE BigData, стр. 246-255. IEEE, (2020)From Classes to Mechanics: Player Type Driven Persuasive Game Development., , , , , и . CHI PLAY, стр. 595-600. ACM, (2015)A Generative Approach to Visualizing Satellite Data., , , и . CLUSTER, стр. 815-816. IEEE, (2021)Towards Timely, Resource-Efficient Analyses Through Spatially-Aware Constructs within Spark., , и . UCC, стр. 46-56. IEEE, (2020)Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games., , и . ICEC, том 10507 из Lecture Notes in Computer Science, стр. 310-321. Springer, (2017)Enabling Fast Exploratory Analyses Over Voluminous Spatiotemporal Data Using Analytical Engines., , , , и . IEEE Trans. Big Data, 8 (1): 213-228 (2022)Distributed Orchestration of Regression Models Over Administrative Boundaries., , , , , , , и . BDCAT, стр. 80-90. ACM, (2021)No need to stop: exploring smartphone interaction paradigms while cycling., , , , , , и . MUM, стр. 177-187. ACM, (2017)Mind the Gap: Generating Imputations for Satellite Data Collections at Myriad Spatiotemporal Scopes., , , и . CCGRID, стр. 92-102. IEEE, (2021)Alleviating I/O Inefficiencies to Enable Effective Model Training Over Voluminous, High-Dimensional Datasets., , , , и . IEEE BigData, стр. 468-477. IEEE, (2018)