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Aesthetic Entertainment of Social Network Interaction: Free Network Visible Network.

, , , , и . ICEC, том 3711 из Lecture Notes in Computer Science, стр. 527-530. Springer, (2005)

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Aesthetic Entertainment of Social Network Interaction: Free Network Visible Network., , , , и . ICEC, том 3711 из Lecture Notes in Computer Science, стр. 527-530. Springer, (2005)HybridPLAY: A New Technology to Foster Outdoors Physical Activity, Verbal Communication and Teamwork., , и . Sensors, 16 (4): 586 (2016)"SeeSaw videogame" a new multi-user collaborative game device., , и . Advances in Computer Entertainment Technology, стр. 302-306. ACM, (2004)Social and physical interactive paradigms for mixed-reality entertainment., , , , , , , , и . Computers in Entertainment, 4 (2): 5 (2006)Free network visible network., , , , и . Advances in Computer Entertainment Technology, стр. 395-396. ACM, (2005)Free networks visible networks., , , , и . AMT, стр. 491-492. IEEE, (2005)