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Reflex flower: ambient work rhythm visualization system in computer-aided work environments., , , и . Advances in Computer Entertainment Technology, стр. 52. ACM, (2006)Recommendation System Based on Interaction with Multiple Agents for Users with Vague Intention., , , и . HCI (2), том 6762 из Lecture Notes in Computer Science, стр. 351-357. Springer, (2011)Empirical Evaluation of Throwing Method to Move Object for Long Distance in 3D Information Space on Mobile Device., , , , и . HCI (9), том 5618 из Lecture Notes in Computer Science, стр. 468-475. Springer, (2009)Operation-Action Mapping in 3D Information Space on Portable Information Terminal., , , и . HCI (9), том 4558 из Lecture Notes in Computer Science, стр. 628-634. Springer, (2007)A Support System for Collecting/Selecting Topics in Chat Using Context/Physiological Information., , и . Int. J. Softw. Innov., 10 (1): 1-15 (2022)ChoiceLog: Life Log System Based on Choices for Supporting Decision-Making., , , и . HCI (13), том 8522 из Lecture Notes in Computer Science, стр. 172-183. Springer, (2014)SyncMeet: Virtual Work Environment for Collaborative Manga Creation., , и . HCI (22), том 12202 из Lecture Notes in Computer Science, стр. 518-532. Springer, (2020)FinDo: A Foreign Language Vocabulary Learning System Based on Location-Context., , и . SNPD, стр. 302-307. IEEE, (2019)Concurrent C: A Programming Language for Distributed Multiprocessor Systems., , , и . Softw. Pract. Exp., 14 (11): 1061-1078 (1984)How can entertainment improve workers' motivation and their productivity?, , , , и . Advances in Computer Entertainment Technology, стр. 24-31. ACM, (2004)