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Feedback mechanisms and their impact on motivation to contribute to wikis in higher education., и . Int. Sym. Wikis, стр. 215-216. ACM, (2011)A Speech-Based AI for Political Participation., и . MuC, стр. 462-466. ACM, (2022)Gam-R - Gamification Reloaded., , , и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2019)Game Jam: Serious Games und Gamification., , , , и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2019)Erhöhung der Motivation für Open Access durch Gamification., и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2019)Gam-R - Gamification Reloaded., , и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2021)Technological and Organizational Arrangements Sparking Effects on Individual, Community and Organizational Learning., , , , , , , и . EC-TEL, том 7563 из Lecture Notes in Computer Science, стр. 180-193. Springer, (2012)MSKWM2011 - Motivationale, soziale und kulturelle Aspekte im Wissensmanagement., , и . Wissensmanagement, том P-182 из LNI, стр. 243-245. GI, (2011)#wenigerHashtagswirkenwissenschaftlicher: Der Zusammenhang von Tweet-Eigenschaften und wahrgenommener Wissenschaftlichkeit., , и . ISI, стр. 44-63. Werner Hülsbusch, (2021)Are there different types of online research impact?, , , и . ASIST, том 55 из Proc. Assoc. Inf. Sci. Technol., стр. 282-289. Wiley, (2018)