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Benchmarking Open-Source Static 3D Mesh Codecs for Immersive Media Interactive Live Streaming., , , , и . IEEE J. Emerg. Sel. Topics Circuits Syst., 9 (1): 190-203 (2019)BundleMoCap: Efficient, Robust and Smooth Motion Capture from Sparse Multiview Videos., , и . CVMP, стр. 6:1-6:9. ACM, (2023)Benchmarking gradient-free optimizers for 3D performance capture in the nevergrad platform., , , , , и . GECCO Companion, стр. 7-8. ACM, (2021)360° Surface Regression with a Hyper-Sphere Loss., , , , , , и . 3DV, стр. 258-268. IEEE, (2019)Deep Lighting Environment Map Estimation from Spherical Panoramas., , , , и . CVPR Workshops, стр. 2719-2728. Computer Vision Foundation / IEEE, (2020)Pano3D: A Holistic Benchmark and a Solid Baseline for 360deg Depth Estimation., , , , , , , и . CVPR Workshops, стр. 3727-3737. Computer Vision Foundation / IEEE, (2021)An Edge-to-Cloud Virtualized Multimedia Service Platform for 5G Networks., , , , , , , , , и 9 other автор(ы). IEEE Trans. Broadcast., 65 (2): 369-380 (2019)DronePose: Photorealistic UAV-Assistant Dataset Synthesis for 3D Pose Estimation via a Smooth Silhouette Loss., , , , и . ECCV Workshops (2), том 12536 из Lecture Notes in Computer Science, стр. 663-681. Springer, (2020)Improving Camera Pose Estimation via Temporal EWA Surfel Splatting., , , и . ISMAR, стр. 1-10. IEEE Computer Society, (2017)Comparing CNNs and JPEG for Real-Time Multi-view Streaming in Tele-Immersive Scenarios., , , , , , и . SITIS, стр. 77-83. IEEE, (2018)