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Mockup Builder: 3D modeling on and above the surface., , , и . Comput. Graph., 37 (3): 165-178 (2013)Early Prediction of Student Profiles Based on Performance and Gaming Preferences., , , и . IEEE Trans. Learn. Technol., 9 (3): 272-284 (2016)Identifying Student Types in a Gamified Learning Experience., , , и . Int. J. Game Based Learn., 4 (4): 19-36 (2014)Accelerating Occlusion Rendering on a GPU via Ray Classification., , и . Int. J. Creative Interfaces Comput. Graph., 6 (2): 1-17 (2015)Clustering Students Based on Motivation to Learn: A Blended Learning Approach., , и . Int. J. Mob. Blended Learn., 7 (3): 18-39 (2015)Composition Principles for Quality Depiction and Aesthetics., , , и . CAe, стр. 37-44. Eurographics Association, (2007)GRSI Best Paper Award., , и . Graph. Vis. Comput., (2022)Describing documents: what can users tell us?, и . IUI, стр. 247-249. ACM, (2004)The benefits of DOF separation in mid-air 3D object manipulation., , , и . VRST, стр. 261-268. ACM, (2016)InStory: a system for mobile information access, storytelling and gaming activities in physical spaces., , , , , , , , , и . Advances in Computer Entertainment Technology, стр. 102-109. ACM, (2005)