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3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views., , , и . CAIP, том 3691 из Lecture Notes in Computer Science, стр. 379-389. Springer, (2005)Efficient proximity detection among mobile objects in road networks with self-adjustment methods., , и . SIGSPATIAL/GIS, стр. 124-133. ACM, (2013)Skeleton Based Parametric Solid Models: Ball B-Spline Curves., , и . CAD/Graphics, стр. 421-424. IEEE, (2007)Vectorization of digital images using algebraic curves., , и . Comput. Graph., 22 (1): 91-101 (1998)Reducing location map in prediction-based difference expansion for reversible image data embedding., , , , и . Signal Process., 92 (3): 819-828 (2012)Transductive graph based cartoon synthesis., , и . Comput. Animat. Virtual Worlds, 21 (3-4): 277-288 (2010)Art-directed watercolor stylization of 3D animations in real-time., , , и . Comput. Graph., (2017)Sketch Based Image Deformation and Editing with Guaranteed Feature Correspondence., , , , и . Int. J. Virtual Real., 11 (1): 25-32 (2012)Animated 3D Line Drawings with Temporal Coherence., , и . Comput. Graph. Forum, 32 (7): 285-294 (2013)Interactive free-hand drawing and in-between generation with DBSC., , , , и . Advances in Computer Entertainment Technology, стр. 385-386. ACM, (2005)