Autor der Publikation

Life-size Board Game "Human SUGOROKU" To Teach Children about Vegetation Succession - Application of Human Sensing Technology to Embodied Education.

, , , , , , , , , und . CSEDU (2), Seite 295-300. SciTePress, (2015)

Bitte wählen Sie eine Person um die Publikation zuzuordnen

Um zwischen Personen mit demselben Namen zu unterscheiden, wird der akademische Grad und der Titel einer wichtigen Publikation angezeigt. Zudem lassen sich über den Button neben dem Namen einige der Person bereits zugeordnete Publikationen anzeigen.

 

Weitere Publikationen von Autoren mit dem selben Namen

Development of a Full-Body Interaction Digital Game for Children to Learn Vegetation Succession., , , , , , , , und . Advances in Computer Entertainment, Volume 8253 von Lecture Notes in Computer Science, Seite 492-496. Springer, (2013)Novel application of ultrasonic sensors and Kinect sensors to identify people and measure their location - Realization of "Human SUGOROKU", A large scale board game in which people play as pieces., , , , , , , , , und . ICST, Seite 466-471. IEEE, (2013)Evaluation of the Dialogue Information Function of Interactive Puppet Theater: A Puppet-Show System for Deaf Children., , , , , , , und . Advances in Computer Entertainment, Volume 8253 von Lecture Notes in Computer Science, Seite 536-539. Springer, (2013)Evaluation of interactive puppet theater based on inclusive design methods: a case study of students at elementary school for the deaf., , , , , , , und . IDC, Seite 467-470. ACM, (2013)Qualitative Evaluation of the Supporting System for Diagnosis Procedure Combination Code Selection., , , , , , , und . MedInfo, Volume 192 von Studies in Health Technology and Informatics, Seite 1031. IOS Press, (2013)Designing User Experiences of Novel Technologies., , und . HCI (19), Volume 10289 von Lecture Notes in Computer Science, Seite 233-240. Springer, (2017)Human SUGOROKU: full-body interaction system for students to learn vegetation succession., , , , , , , , , und . IDC, Seite 364-367. ACM, (2013)Human SUGOROKU: learning support system of vegetation succession with full-body interaction interface., , , , , , , , , und . CHI Extended Abstracts, Seite 2227-2232. ACM, (2014)Puppet Theater System for Normal-Hearing and Hearing-Impaired People., , , , , , und . Advances in Computer Entertainment, Volume 7624 von Lecture Notes in Computer Science, Seite 461-464. Springer, (2012)Life-size Board Game "Human SUGOROKU" To Teach Children about Vegetation Succession - Application of Human Sensing Technology to Embodied Education., , , , , , , , , und . CSEDU (2), Seite 295-300. SciTePress, (2015)