From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Evaluating enjoyment, presence, and emulator sickness in VR games based on first- and third- person viewing perspectives., , , , , и . Comput. Animat. Virtual Worlds, (2018)PizzaText: Text Entry for Virtual Reality Systems Using Dual Thumbsticks., , , , , и . IEEE Trans. Vis. Comput. Graph., 24 (11): 2927-2935 (2018)Design and Development of a Low-cost Device for Weight and Center of Gravity Simulation in Virtual Reality., , , , и . ICMI, стр. 453-460. ACM, (2021)DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays., , , , и . ISMAR, стр. 103-114. IEEE, (2019)DepthText: Leveraging Head Movements towards the Depth Dimension for Hands-free Text Entry in Mobile Virtual Reality Systems., , , , и . VR, стр. 1060-1061. IEEE, (2019)Real-Time Prediction of Simulator Sickness in Virtual Reality Games., , , , и . IEEE Trans. Games, 15 (2): 252-261 (июня 2023)Acceptance of Virtual Reality Exergames Among Chinese Older Adults., , , , , и . Int. J. Hum. Comput. Interact., 39 (5): 1134-1148 (марта 2023)Hands-free multi-type character text entry in virtual reality., , , , , , и . Virtual Real., 28 (1): 8 (марта 2024)Designing Individualised Virtual Reality Applications for Supporting Depression: A Feasibility Study., , , , , , , , и . EICS, стр. 6-11. ACM, (2021)Virtual Reality Sickness Mitigation Methods: A Comparative Study in a Racing Game., , , , и . CoRR, (2021)