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Principles of appearance acquisition and representation., , , , и . SIGGRAPH Classes, стр. 80:1-80:119. ACM, (2008)Towards Automatic Band-Limited Procedural Shaders., , , и . Comput. Graph. Forum, 34 (7): 77-87 (2015)Time-Travel Rephotography., , , , , и . CoRR, (2020)An analytical solution for a zero vibration input shaper for systems with Coulomb friction., , и . ACC, стр. 4068-4073. IEEE, (2002)Input shaping with Coulomb friction compensation on a solder cell machine., , и . ACC, стр. 728-733. IEEE, (2004)Adaptive Numerical Cumulative Distribution Functions for Efficient Importance Sampling., , и . Rendering Techniques, стр. 11-20. Eurographics Association, (2005)State of the art in telepresence.. SIGGRAPH Courses, стр. 14:1-14:159. ACM, (2022)Demo hour., , , , , , , , , и 8 other автор(ы). Interactions, 25 (4): 8-11 (2018)Rendering glints on high-resolution normal-mapped specular surfaces., , , , , и . ACM Trans. Graph., 33 (4): 116:1-116:9 (2014)Amortized supersampling., , , , , и . ACM Trans. Graph., 28 (5): 135 (2009)