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Methods for evaluating games: how to measure usability and user experience in games?

, , и . Advances in Computer Entertainment Technology, том 203 из ACM International Conference Proceeding Series, стр. 309-310. ACM, (2007)

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Другие публикации лиц с тем же именем

NEmESys: neural emotion eliciting system., , и . CHI Extended Abstracts, стр. 1347-1350. ACM, (2005)Real or unreal?: an evaluation setting for emotional characters using unreal technology., , и . Advances in Computer Entertainment Technology, стр. 375-376. ACM, (2005)Methods for evaluating games: how to measure usability and user experience in games?, , и . Advances in Computer Entertainment Technology, том 203 из ACM International Conference Proceeding Series, стр. 309-310. ACM, (2007)