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Другие публикации лиц с тем же именем

Bottles as a minimal interface to access digital information., , и . CHI Extended Abstracts, стр. 187-188. ACM, (2001)Design and evaluation of graphical feedback on tangible interactions in a low-resolution edge display., , и . PerDis, стр. 8:1-8:7. ACM, (2019)Tangible comics: a performance space with full-body interaction., , и . Advances in Computer Entertainment Technology, том 203 из ACM International Conference Proceeding Series, стр. 171-178. ACM, (2007)Tangible play: research and design for tangible and tabletop games., и . IUI, стр. 6. ACM, (2007)The TViews Table Role-Playing Game., , , и . J. Virtual Real. Broadcast., (2008)The use of pseudo pressure in authenticating smartphone users., , и . MobiQuitous, стр. 151-160. ICST / ACM, (2014)Cross-Being: dancer (the spinning screen)., и . SIGGRAPH Art Gallery, стр. 84. ACM, (2008)A nested APi structure to simplify cross-device communication., , , , и . TEI, стр. 225-232. ACM, (2012)Developing Responsive and Interactive Environments with the ROSS Toolkit., , , и . TEI, стр. 782-785. ACM, (2016)Extending the Design Space of Tangible Objects via Low-Resolution Edge Displays., , , , , , и . TEI, стр. 481-488. ACM, (2017)