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Другие публикации лиц с тем же именем

Geometry Caching for Ray-Tracing Displacement Maps., и . Rendering Techniques, стр. 31-40. Springer, (1996)Show Me: Automatic Presentation for Visual Analysis., , и . IEEE Trans. Vis. Comput. Graph., 13 (6): 1137-1144 (2007)Multiscale Visualization Using Data Cubes "InfoVis 2002 Best Paper"., , и . INFOVIS, стр. 7-14. IEEE Computer Society, (2002)SceneGrok: inferring action maps in 3D environments.. ACM Trans. Graph., 33 (6): 212:1-212:10 (2014)Light Field Rendering., и . SIGGRAPH, стр. 31-42. ACM, (1996)Simple Models of the Impact of Overlap in Bucket Rendering., , , , и . Workshop on Graphics Hardware, стр. 105-112. The Eurographics Association, (1998)Hierarchical splatting: a progressive refinement algorithm for volume rendering., и . SIGGRAPH, стр. 285-288. ACM, (1991)A language for shading and lighting calculations., и . SIGGRAPH, стр. 289-298. ACM, (1990)Pomegranate: a fully scalable graphics architecture., , и . SIGGRAPH, стр. 443-454. ACM, (2000)All-frequency shadows using non-linear wavelet lighting approximation., , и . ACM Trans. Graph., 22 (3): 376-381 (2003)