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Другие публикации лиц с тем же именем

High-Performance GPU based Planetary-Scale Terrain Visualization., , , , и . ICIGP, стр. 261-267. ACM, (2022)High-performance virtual globe GPU terrain rendering using game engine, , , и . Computer Animation and Virtual Worlds, n/a (n/a): e2108 (2022)RF Coverage and Pathloss Forecast Using Neural Network., и . ICSS, том 240 из Advances in Intelligent Systems and Computing, стр. 375-384. Springer, (2013)