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Intraindividual Completion Time Modulates the Prediction Error Negativity in a Virtual 3-D Object Selection Task., , , и . IEEE Trans. Cogn. Dev. Syst., 12 (2): 354-360 (2020)Demo hour., , , , , , , , , и 19 other автор(ы). Interactions, 23 (2): 8-11 (2016)Facetons: face primitives for building 3D architectural models in virtual environments., , , и . Comput. Animat. Virtual Worlds, 26 (2): 185-194 (2015)TapDrag: An Alternative Dragging Technique on Medium-Sized MultiTouch Displays Reducing Skin Irritation and Arm Fatigue., , , , и . CoRR, (2016)Implicit Robot Control Using Error-Related Potential-Based Brain-Computer Interface., , , и . IEEE Trans. Cogn. Dev. Syst., 15 (1): 198-209 (марта 2023)Physically-Based Analysis and Rendering of Bidirectional Texture Functions Data., , , и . J. Inf. Sci. Eng., 24 (1): 83-98 (2008)Segment beyond View: Handling Partially Missing Modality for Audio-Visual Semantic Segmentation., , , и . AAAI, стр. 6100-6108. AAAI Press, (2024)Icon Set Selection via Human Computation., , , , , , и . PG (Short Papers), стр. 1-6. Eurographics Association, (2016)Q-learning based object grasping control strategy for home service robot with rotatable waist., , , , , , и . ICMLC, стр. 714-720. IEEE, (2014)An EEG-based Experiment on VR Sickness and Postural Instability While Walking in Virtual Environments., , , и . VR, стр. 94-104. IEEE, (2023)