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Motion capture and CG character animation (panel)., , , , , и . SIGGRAPH, стр. 442-445. ACM, (1997)Acting with contact in Ratatouille: cartoon collision and response., , и . SIGGRAPH Sketches, стр. 64. ACM, (2007)D'OH: Decoder-Only random Hypernetworks for Implicit Neural Representations., , , и . CoRR, (2024)Sine Activated Low-Rank Matrices for Parameter Efficient Learning., , , , и . CoRR, (2024)On Quantizing Implicit Neural Representations., , , и . CoRR, (2022)Pixar's OUT: Experimental Look Development in the SparkShorts program., , , , и . SIGGRAPH Talks, стр. 40:1-40:2. ACM, (2021)The Incredibles 2: suit up, it might get weird!, , , , , , , , , и 11 other автор(ы). SIGGRAPH Production Sessions, стр. 7:1. ACM, (2018)Simulating the devolved: finite elements on WALL·E., , , и . SIGGRAPH Talks, стр. 54:1. ACM, (2008)On Quantizing Implicit Neural Representations., , , и . WACV, стр. 341-350. IEEE, (2023)Robust skin simulation in Incredibles 2., , и . SIGGRAPH Talks, стр. 50:1-50:2. ACM, (2018)