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Evaluation of design guidelines for the development of intuitive virtual reality authoring tools: a case study with NVIDIA Omniverse., , , , , и . ISMAR Adjunct, стр. 357-362. IEEE, (2022)Automotive Marketing Research and Virtual Reality: A Systematic Literature Review., и . SVR, стр. 339-345. IEEE, (2020)Virtual reality authoring tools acceptance and use: An exploratory study with the UTAUT2 model., , , , , и . SVR, стр. 299-303. ACM, (2023)Volume Rendering: An Analysis based on the HoloLens Augmented Reality Device., , , , , и . SVR, стр. 35-38. IEEE, (2020)Bias and Unfairness in Machine Learning Models: A Systematic Review on Datasets, Tools, Fairness Metrics, and Identification and Mitigation Methods., , , , , , , , , и 2 other автор(ы). Big Data Cogn. Comput., 7 (1): 15 (марта 2023)Context-Based Patterns in Machine Learning Bias and Fairness Metrics: A Sensitive Attributes-Based Approach., , , , , , , , и . Big Data Cogn. Comput., 7 (1): 27 (марта 2023)Virtual Reality on Product Usability Testing: A Systematic Literature Review., , , и . SVR, стр. 67-73. IEEE, (2020)Ergonomic Analysis supported by Virtual Reality: a Systematic Literature Review., , , и . SVR, стр. 463-468. IEEE, (2020)