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A Real-Time Full HD 2D-to-3D Video Conversion System Based on FPGA., , , и . ICIG, стр. 774-778. IEEE Computer Society, (2013)K-nearest neighborhood based integration of time-of-flight cameras and passive stereo for high-accuracy depth maps., , , , и . Journal of Zhejiang University - Science C, 15 (3): 174-186 (2014)An Asymmetric Edge Adaptive Filter for Depth Generation and Hole Filling in 3DTV., , , , и . TBC, 56 (3): 425-431 (2010)A Bayesian Approach to Clustering Matting Components in Spectral Matting., , , и . ICIG, стр. 287-290. IEEE Computer Society, (2013)A Practical Method to Measure Parameters of Lenticular-Lens Sheet for 3DLCD., , , и . ICIG, стр. 748-752. IEEE Computer Society, (2013)GPU Based Implementation of 3DTV System., , , , и . ICIG, стр. 847-851. IEEE Computer Society, (2011)Iris center localization using integral projection and gradients., , , и . ICAILP, стр. 211-215. IEEE, (2014)Fast local stereo matching using two-level adaptive cost filtering., , , и . ICASSP, стр. 1986-1990. IEEE, (2013)Dynamic scenes reconstruction based on foreground and background splitting., , , , , и . WCSP, стр. 1-4. IEEE, (2013)Dense Frame-to-Model SLAM with an RGB-D Camera., , , , и . PCM (1), том 10735 из Lecture Notes in Computer Science, стр. 588-597. Springer, (2017)