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Exploring the Design Space for Situated Glyphs to Support Dynamic Work Environments.

, , , , и . Pervasive, том 6696 из Lecture Notes in Computer Science, стр. 70-78. Springer, (2011)

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Topic 14 Mobile and Ubiquitous Computing., , , и . Euro-Par, том 4641 из Lecture Notes in Computer Science, стр. 879-880. Springer, (2007)Situated interaction and context-aware computing, , , и . Personal and Ubiquitous Computing, 5 (1): 1--3 (2001)Catch me if you can: Predicting mobility patterns of public transport users., , , , и . ITSC, стр. 1995-2002. IEEE, (2014)Contestable Camera Cars: A Speculative Design Exploration of Public AI That Is Open and Responsive to Dispute., , , и . CHI, стр. 8:1-8:16. ACM, (2023)Designing Pervasive Interactions for Ambient Guidance with Situated Flows., , и . Web Intelligence/IAT Workshops, стр. 371-375. IEEE Computer Society, (2010)978-0-7695-4191-4.Context-Aware, Adaptive Wearable Computers as Remote Interfaces to 'Intelligent' Environments., , и . ISWC, стр. 58-65. IEEE Computer Society, (1998)Expressive/Sensitive: Full Day Workshop at DIS 2020., , , , , и . Conference on Designing Interactive Systems (Companion Volume), стр. 421-424. ACM, (2020)A Compiler for the Smart Space., и . AmI, том 4794 из Lecture Notes in Computer Science, стр. 230-247. Springer, (2007)Situated interaction in ubiquitous computing., , и . CHI Extended Abstracts, стр. 374. ACM, (2000)An explorative comparison of magic lens and personal projection for interacting with smart objects., , и . Mobile HCI, стр. 157-160. ACM, (2010)