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Tropes in films: an initial analysis., , и . CoRR, (2020)Evolutionary deckbuilding in hearthstone., , , , и . CIG, стр. 1-8. IEEE, (2016)Driving in TORCS Using Modular Fuzzy Controllers., , , и . EvoApplications (1), том 10199 из Lecture Notes in Computer Science, стр. 361-376. (2017)Looking for archetypes: Applying game data mining to hearthstone decks., , , и . Entertain. Comput., (2022)Distributed multi-objective evolutionary optimization using island-based selective operator application., , , , и . Appl. Soft Comput., (2019)EvoFighter: aplicación de algoritmos evolutivos a juegos de lucha 1 vs 1 (short paper) (EvoFighter: application of evolutionary algorithms to 1 vs 1 fighting games)., , и . CEV, том 3305 из CEUR Workshop Proceedings, CEUR-WS.org, (2022)My Life as a Sim: Evolving Unique and Engaging Life Stories Using Virtual Worlds., , , и . ALIFE, стр. 580-587. MIT Press, (2014)Statistical analysis of the parameters of the simulated annealing algorithm., , , , , , и . IEEE Congress on Evolutionary Computation, стр. 1-8. IEEE, (2010)Context-Awareness in a Service Oriented e-Health Platform., , , , и . IWAAL, том 6693 из Lecture Notes in Computer Science, стр. 172-179. Springer, (2011)Pervasive Evolutionary Algorithms on Mobile Devices., , , , , , и . IWANN (2), том 5518 из Lecture Notes in Computer Science, стр. 163-170. Springer, (2009)