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Другие публикации лиц с тем же именем

MMOGames-Based Learning.. USAB, стр. 15-18. Austrian Computer Society, (2006)Massively multiplayer online games & education: an outline of research.. CSCL, стр. 675-685. International Society of the Learning Sciences / ACM DL, (2007)Understanding Esports as a STEM Career Ready Curriculum in the Wild., , , , , , , и . VS-GAMES, стр. 1-6. IEEE Computer Society, (2018)Theorizing Games in/and Education., , , и . ICLS, International Society of the Learning Sciences, (2006)Out-of-school virtual worlds based programs: a cross-case analysis., и . ICLS, стр. 304-305. International Society of the Learning Sciences / ACM DL, (2010)Challenges to Multimodal Data Set Collection in Games-based Learning Environments., , , и . MMLA-CrossLAK@LAK, том 1828 из CEUR Workshop Proceedings, стр. 111-117. CEUR-WS.org, (2017)Esports Research: A Literature Review, , , , и . Games and Culture, 15 (1): 32-50 (2020)A Cross Case Analysis of Two Out-of-School Programs Based on Virtual Worlds., , , и . Int. J. Gaming Comput. Mediat. Simulations, 4 (1): 25-54 (2012)The intellectual life of online play.. FDG, ACM, (2009)Styles of Play: Gamer-Identified Trajectories of Participation in MMOGs.. DiGRA Conference, (2005)