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Augmenting and Assisting Model Elicitation Tasks with 3D Virtual World Context Metadata., , , и . OTM Conferences, том 8841 из Lecture Notes in Computer Science, стр. 39-56. Springer, (2014)Metry Mouse Missions: An Interactive, Geometric Obstacle Course of Daredevil Proportions., , и . ICEC, том 9926 из Lecture Notes in Computer Science, стр. 201-204. Springer, (2016)More Than Just Gameplay: Making a Case for "Let's Plays" in Education., , , , и . CHI PLAY, стр. 75-80. ACM, (2022)User Guided Movement Analysis in Games using Semantic Trajectories., , и . CHI PLAY, стр. 613-623. ACM, (2019)A Study of Different Visualizations for Visualizing Differences in Process Models., , , и . ER Workshops, том 9382 из Lecture Notes in Computer Science, стр. 99-108. Springer, (2015)Visual Change Tracking for Business Process Models., , и . ER, том 6998 из Lecture Notes in Computer Science, стр. 504-513. Springer, (2011)Designing for Playfulness in Human-AI Authoring Tools., , , , , , , и . FDG, стр. 75:1-75:4. ACM, (2023)Tweeting your Destiny: Profiling Users in the Twitter Landscape around an Online Game., , и . CoG, стр. 1-8. IEEE, (2019)Storyboard Augmentation of Process Model Grammars for Stakeholder Communication., , и . IVAPP, стр. 114-121. SciTePress, (2014)CoLEBricks: Co-Designing Virtual Reality Scenarios with Generative Building Blocks., , , , и . AVI, стр. 52:1-52:5. ACM, (2024)