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An Augmented Reality Framework for Gamified Learning., , , и . ICWL, том 11007 из Lecture Notes in Computer Science, стр. 67-76. Springer, (2018)Mixed Reality Agents as Language Learning Tutors., и . ITS, том 13891 из Lecture Notes in Computer Science, стр. 565-575. Springer, (2023)A Mixed Reality Teaching Course for Formal Higher Education., и . iLRN, стр. 1-5. IEEE, (2022)A Modularity Approach in Design Science Research for Mixed Reality Learning Artifacts.. ICALT, стр. 252-254. IEEE, (2023)3D Skill Trees in Mixed Reality for Creating and Visualizing Learning Plans., и . ICALT, стр. 309-313. IEEE, (2022)Augmented Reality Lernkontexte - Eine Europäische Perspektive(Augmented Reality Learning Contexts - An European Perspective)., , и . DeLFI Workshops, том 2250 из CEUR Workshop Proceedings, CEUR-WS.org, (2018)Mixed Reality Agents for Automated Mentoring Processes., , , , и . XR (2), том 13446 из Lecture Notes in Computer Science, стр. 3-16. Springer, (2022)A Systematic Literature Review of Mixed Reality Learning Approaches.. XR (2), том 14219 из Lecture Notes in Computer Science, стр. 15-34. Springer, (2023)Privacy and Security in Mixed Reality Learning Environments by Input and User/Bot Interaction Protection., , , и . APIT, стр. 63-71. ACM, (2022)Comparing Authoring Workflows and Learning Paths in Web & Mixed Reality Environments., и . ICALT, стр. 319-321. IEEE, (2020)