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CMU Informedia@TRECVID 2015: MED/SIN/LNK/SED., , , , , , , , , и 19 other автор(ы). TRECVID, National Institute of Standards and Technology (NIST), (2015)Event Representations for Automated Story Generation with Deep Neural Nets., , , , , , и . AAAI, стр. 868-875. AAAI Press, (2018)Controllable Neural Story Plot Generation via Reward Shaping., , , , , и . IJCAI, стр. 5982-5988. ijcai.org, (2019)Bridging the Social & Technical Divide in Augmentative and Alternative Communication (AAC) Applications for Autistic Adults., и . CoRR, (2024)Human-in-the-loop Schema Induction., , , , , , , , , и 5 other автор(ы). ACL (demo), стр. 1-10. Association for Computational Linguistics, (2023)Dungeons and Dragons as a Dialog Challenge for Artificial Intelligence., , , , , и . EMNLP, стр. 9379-9393. Association for Computational Linguistics, (2022)Informedia @ TRECVID 2014., , , , , , , , , и 21 other автор(ы). TRECVID, National Institute of Standards and Technology (NIST), (2014)Neurosymbolic Automated Story Generation.. Georgia Institute of Technology, Atlanta, GA, USA, (2021)base-search.net (ftgeorgiatech:oai:smartech.gatech.edu:1853/64643).Dungeons and DQNs: Toward Reinforcement Learning Agents that Play Tabletop Roleplaying Games., , и . INT/WICED@AIIDE, том 2321 из CEUR Workshop Proceedings, CEUR-WS.org, (2018)CALYPSO: LLMs as Dungeon Master's Assistants., , , и . AIIDE, стр. 380-390. AAAI Press, (2023)