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Multiple Perspectives Co-creation Process and Human-Centered Scenario-Oriented Activity Design.

, , и . HCI (4), том 13305 из Lecture Notes in Computer Science, стр. 58-72. Springer, (2022)

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Image-based detail reconstruction of non-Lambertian surfaces., , , , и . Comput. Animat. Virtual Worlds, 21 (1): 55-68 (2010)Real-time upper body pose estimation from depth images., , и . ICIP, стр. 2234-2238. IEEE, (2015)Markerless 3D Hand Posture Estimation from Monocular Video by Two-Level Searching., , и . CAD/Graphics, стр. 204-211. IEEE, (2013)Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven Animation., , , и . CAD/Graphics, стр. 306-312. IEEE Computer Society, (2011)VR lighting design., , , , , , , , и . SIGGRAPH ASIA (Posters), стр. 53:1-53:2. ACM, (2017)iBuffet: A Deep Learning-Based Intelligent Calories Management System for Eating Buffet Meals., , , , , , и . ICCE, стр. 1-2. IEEE, (2021)Retrieving 3D Objects with Articulated Limbs by Depth Image Input., , , , , и . VISIGRAPP (1: GRAPP), стр. 101-111. SciTePress, (2018)Realistic 3D facial animation parameters from mirror-reflected multi-view video., , и . CA, стр. 2-250. IEEE Computer Society, (2001)Multiple Perspectives Co-creation Process and Human-Centered Scenario-Oriented Activity Design., , и . HCI (4), том 13305 из Lecture Notes in Computer Science, стр. 58-72. Springer, (2022)3D Articulated Model Retrieval Using Depth Image Input., , , , , и . VISIGRAPP (Revised Selected Papers), том 997 из Communications in Computer and Information Science, стр. 25-47. Springer, (2018)