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Другие публикации лиц с тем же именем

Efficient Shadow Antialiasing Using an A-Buffer.. J. Graphics, GPU, & Game Tools, 4 (3): 23-33 (1999)Hierarchical Image-Based Rendering using Texture Mapping Hardware., , и . Rendering Techniques, стр. 57-62. Springer, (1999)Plane-Parallel Radiance Transport for Global Illumination in Vegetation., , , и . Rendering Techniques, стр. 239-250. Springer, (1997)Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images., и . Rendering Techniques, стр. 197-212. Springer, (1999)