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Другие публикации лиц с тем же именем

Geometric Algorithms on CUDA., и . GRAPP, стр. 107-112. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2008)Google Tango Outdoors. Augmented Reality for Underground Infrastructures., , и . CEIG, стр. 31-40. Eurographics Association, (2017)A Novel Ray-shooting Method to Render Night Urban Scenes - A Method based on Polar Diagrams., , и . GRAPP, стр. 53-63. SciTePress, (2014)Accurate Plant Modeling based on the Real Light Incidence., , , , и . VISIGRAPP (1: GRAPP), стр. 360-366. SciTePress, (2019)Web-based GIS application for real-time interaction of underground infrastructure through virtual reality., , , и . SIGSPATIAL/GIS, стр. 97:1-97:4. ACM, (2017)3D Mapping Approach to Analyze the Evolution of Vegetation Using Multispectral Imagery., , и . CEIG, стр. 129-132. Eurographics Association, (2018)Towards a 3D GIS for Underground Infrastructure., , и . CEIG, стр. 83-87. Eurographics Association, (2016)Motion Planning and Visibility Problems using the Polar Diagram., , и . Eurographics (Short Presentations), Eurographics Association, (2003)Parallel drainage network computation on CUDA., и . Comput. Geosci., 36 (2): 171-178 (2010)Layer-based decomposition of solids and its applications., , и . Vis. Comput., 21 (6): 406-417 (2005)