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Другие публикации лиц с тем же именем

About the Completeness of Depth-First Proof-Number Search., и . Computers and Games, том 5131 из Lecture Notes in Computer Science, стр. 146-156. Springer, (2008)Accelerated UCT and Its Application to Two-Player Games., , , и . ACG, том 7168 из Lecture Notes in Computer Science, стр. 1-12. Springer, (2011)Solving Checkers., , , , , , , и . IJCAI, стр. 292-297. Professional Book Center, (2005)Dynamic Decomposition Search: A Divide and Conquer Approach and its Application to the One-Eye Problem in Go., и . CIG, IEEE, (2005)Monte Carlo Go Has a Way to Go., , , , и . AAAI, стр. 1070-1075. AAAI Press, (2006)Foundation Model for Material Science., , , , и . AAAI, стр. 15376-15383. AAAI Press, (2023)GT4SD: Generative Toolkit for Scientific Discovery., , , , , , , , , и 14 other автор(ы). CoRR, (2022)Recursive Best-First AND/OR Search for Optimization in Graphical Models., и . UAI, стр. 400-409. AUAI Press, (2014)Search versus Knowledge for Solving Life and Death Problems in Go., и . AAAI, стр. 1374-1379. AAAI Press / The MIT Press, (2005)DF-PN in Go: An Application to the One-Eye Problem., и . ACG, том 263 из IFIP, стр. 125-142. Kluwer, (2003)