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i-Theatre: Tangible Interactive Storytelling.

, , и . INTETAIN, том 78 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 223-228. Springer, (2011)

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i-Theatre: Tangible Interactive Storytelling., , и . INTETAIN, том 78 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 223-228. Springer, (2011)BeeParking: feedback interfaces for collective behavior change., , , , и . CHI, стр. 2145-2148. ACM, (2011)BeeParking: an ambient display to induce cooperative parking behavior., , , и . ICMI, стр. 295-298. ACM, (2011)Vehicle trajectory and lane change prediction using ANN and SVM classifiers., , , , и . ITSC, стр. 1-6. IEEE, (2017)Applying System Families Concepts to Requirements Engineering Process Definition., , и . PFE, том 3014 из Lecture Notes in Computer Science, стр. 140-151. Springer, (2003)Asynchronous Creative Collaboration in Distributed Design Teams.. Conference on Designing Interactive Systems (Companion Volume), стр. 39-40. ACM, (2016)Peepdeck: a dashboard for the distributed design studio., , , и . FedCSIS, том 8 из Annals of Computer Science and Information Systems, стр. 1663-1670. IEEE, (2016)Multi-path planning based on a NSGA-II for a fleet of robots to work on agricultural tasks., , , , и . IEEE Congress on Evolutionary Computation, стр. 1-8. IEEE, (2012)Design of smart ships for the IoT., и . ICC, стр. 35:1-35:7. ACM, (2017)Integrating Autonomous Aerial Scouting with Autonomous Ground Actuation to Reduce Chemical Pollution on Crop Soil., , , , и . ROBOT (2), том 418 из Advances in Intelligent Systems and Computing, стр. 41-53. Springer, (2015)