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Online Visual Novel Game Framework., , , , и . ICTC, стр. 166-170. IEEE, (2018)Implementation of Fault-Tolerance Mechanism in Quorum-Based Blockchain Provisioning in Cloud Infrastructure Using Replication and Monitoring Protocols., , , , , и . SIET, стр. 311-322. ACM, (2023)AVIG: A Real-Time Visual Inspection for Guava Grading System Using Computer Vision and XGBoost., , , , и . SIET, стр. 5-15. ACM, (2023)Modeling and Simulation of Hot Mudflow Movement Prediction Using Cellular Automata., , и . Asia International Conference on Modelling and Simulation, стр. 176-181. IEEE Computer Society, (2009)A Cellular Automata Based Approach for Prediction of Hot Mudflow Disaster Area., и . ICCSA (2), том 6017 из Lecture Notes in Computer Science, стр. 87-98. Springer, (2010)Real-Time Monitoring of Multicast Group Information., , , и . IEICE Trans. Inf. Syst., 93-D (8): 2213-2222 (2010)Scaling IoT MUD Enforcement using Programmable Data Planes., , , , , , , , и . NOMS, стр. 1-9. IEEE, (2023)The Performance Analysis of Container Networking Interface Plugins in Kubernetes., и . SIET, стр. 231-234. ACM, (2021)Collaborating Remote Computer Laboratory and Distance Learning Approach for Hands-on IT Education., , , , и . J. Inf. Process., 21 (1): 67-74 (2013)ODMT: On-demand Inter-domain Multicast Tunneling., , , и . J. Inf. Process., 20 (2): 347-357 (2012)