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Scenic4RL: Programmatic Modeling and Generation of Reinforcement Learning Environments., , , , , , и . CoRR, (2021)Classifiers Based on Deep Sparse Coding Architectures are Robust to Deep Learning Transferable Examples., , , , и . CoRR, (2018)Investigating Causally Augmented Sparse Learning as a Tool for Meaningful Classification., , и . AIKE, стр. 33-37. IEEE, (2023)Investigating SINDy as a Tool for Causal Discovery in Time Series Signals., , и . ICASSP, стр. 1-5. IEEE, (2023)Artificial Intelligence Gaming Assistant for Google Glass., и . ISVC (2), том 8888 из Lecture Notes in Computer Science, стр. 770-778. Springer, (2014)Dictionary Learning with Accumulator Neurons., , , , , , , , и . ICONS, стр. 11:1-11:9. ACM, (2022)Programmatic Modeling and Generation of Real-Time Strategic Soccer Environments for Reinforcement Learning., , , , , , , и . AAAI, стр. 6028-6036. AAAI Press, (2022)Parallel and Multi-objective Falsification with Scenic and VerifAI., , , , и . RV, том 12974 из Lecture Notes in Computer Science, стр. 265-276. Springer, (2021)Recent RFI-Related Developments from a NOAA Leo Perspective.. IGARSS, стр. 5149-5151. IEEE, (2022)The Selectivity and Competition of the Mind's Eye in Visual Perception., , , и . ICASSP, стр. 5720-5724. IEEE, (2024)