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Dual-Mode User Interfaces for Web Based Interactive 3D Virtual Environments Using Three.js., , , и . INTERACT (4), том 10516 из Lecture Notes in Computer Science, стр. 441-444. Springer, (2017)TTracker: Using Finger Detection to Improve Touch Typing Training., , , и . INTERACT (4), том 10516 из Lecture Notes in Computer Science, стр. 469-472. Springer, (2017)In-game tactic adaptation for interactive computer games., и . CGAMES, стр. 41-49. IEEE Computer Society, (2011)Robust Optical Based Hand Interaction for Virtual Reality., и . IEEE Trans. Vis. Comput. Graph., 28 (12): 4186-4197 (2022)Interactive Reading Using Low Cost Brain Computer Interfaces., , , , , , , и . INTERACT (4), том 10516 из Lecture Notes in Computer Science, стр. 450-454. Springer, (2017)Investigating Control of Virtual Reality Snowboarding Simulator Using a Wii FiT Board., , , и . INTERACT (4), том 10516 из Lecture Notes in Computer Science, стр. 455-458. Springer, (2017)Monitoring of patient fluid intake using the Xbox Kinect., , , и . CGAMES, стр. 60-64. IEEE Computer Society, (2013)In-game adaptation of a navigation mesh cell path., и . CGAMES, стр. 230-236. IEEE Computer Society, (2012)Presenting and Investigating the Efficacy of an Educational Interactive Mobile Application for British Sign Language Using Hand Gesture Detection Techniques., , , , , , , и . mLearn, стр. 9:1-9:8. ACM, (2017)Smart Terrain in Online Tactic Agent decision making process., , и . CGAMES, стр. 143-147. IEEE Computer Society, (2011)