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Games without frontiers: On the moral and psychological implications of violating taboos within multi-player virtual spaces.

, и . Comput. Hum. Behav., 26 (6): 1228-1236 (2010)

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Online recreation: The relationship between loneliness, Internet self-efficacy and the use of the Internet for entertainment purposes., и . Comput. Hum. Behav., 23 (3): 1435-1446 (2007)Games without frontiers: On the moral and psychological implications of violating taboos within multi-player virtual spaces., и . Comput. Hum. Behav., 26 (6): 1228-1236 (2010)Would I lie to you? Self-serving lies and other-oriented lies told across different media., и . Comput. Hum. Behav., 24 (3): 1021-1031 (2008)Liar, liar! An examination of how open, supportive and honest people are in chat rooms.. Comput. Hum. Behav., 18 (4): 343-352 (2002)Cyberpsychology - The Study of Individuals, Society and Digital Technologies., и . BPS textbooks Wiley, (2016)Crime and/or Punishment: Joining the Dots between Crime, Legality and HCI., , , , , и . CHI Extended Abstracts, стр. 1-8. ACM, (2020)Mass-Marketing Fraud: A Growing Concern.. IEEE Secur. Priv., 13 (4): 84-87 (2015)A Critical Reflection on the Threat from Human Insiders - Its Nature, Industry Perceptions, and Detection Approaches., , , , , , , , и . HCI (24), том 8533 из Lecture Notes in Computer Science, стр. 270-281. Springer, (2014)DAD: A Distributed Anomaly Detection system using ensemble one-class statistical learning in edge networks., , , , , и . Future Gener. Comput. Syst., (2021)New rules in the workplace: Applying object-relations theory to explain problem Internet and email behaviour in the workplace., и . Comput. Hum. Behav., 22 (2): 235-250 (2006)