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Другие публикации лиц с тем же именем

Branching Storylines in Virtual Reality Environments for Leadership Development., , , , и . AAAI, стр. 844-851. AAAI Press / The MIT Press, (2004)Cognitive Tutors Produce Adaptive Online Course: Inaugural Field Trial., , , , , , , и . ITS, том 9684 из Lecture Notes in Computer Science, стр. 327-333. Springer, (2016)To Err Is Human, to Explain and Correct Is Divine: A Study of Interactive Erroneous Examples with Middle School Math Students., , , , , , , , и . EC-TEL, том 7563 из Lecture Notes in Computer Science, стр. 222-235. Springer, (2012)Towards Real-Time Authoring of Believable Agents in Interactive Narrative.. IVA, том 5208 из Lecture Notes in Computer Science, стр. 81-88. Springer, (2008)Concepts for Interactive Digital Storytelling: From Table-top to Game-AI., , и . AIIDE, The AAAI Press, (2009)Erroneous Examples Versus Problem Solving: Can We Improve How Middle School Students Learn Decimals?, , , , , , и . CogSci, cognitivesciencesociety.org, (2012)Matchmaking to Support Intelligent Agents for Portfolio Management., , , , , и . AAAI/IAAI, стр. 1125-1126. AAAI Press / The MIT Press, (2000)Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters., , , , и . IAAI, стр. 101-108. AAAI, (2003)Challenges in Development and Design of Interactive Narrative Authoring Systems, a Panel., и . AAAI Spring Symposium: Intelligent Narrative Technologies II, стр. 64-66. AAAI, (2009)HART: the human affect recording tool., , , , , , и . SIGDOC, стр. 24:1-24:6. ACM, (2015)