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Gaze shifts as dynamical random sampling., и . EUVIP, стр. 29-34. IEEE, (2010)Image segmentation via multiresolution diffused expectation-maximisation., , , и . ICIP (1), стр. 289-292. IEEE, (2005)Predictive Sampling of Facial Expression Dynamics Driven by a Latent Action Space., , , и . SITIS, стр. 143-150. IEEE, (2018)Tracing Stress and Arousal in Virtual Reality Games Using Players' Motor and Vocal Behaviour., , , , , и . CHIRA (1), том 1996 из Communications in Computer and Information Science, стр. 163-186. Springer, (2023)Deep graph neural network for video-based facial pain expression assessment., , , , и . SAC, стр. 585-591. ACM, (2022)Virtual EMG via Facial Video Analysis., , , , и . ICIAP (1), том 10484 из Lecture Notes in Computer Science, стр. 197-207. Springer, (2017)Problems with Saliency Maps., , и . ICIAP (2), том 11752 из Lecture Notes in Computer Science, стр. 35-46. Springer, (2019)Pain and Fear in the Eyes: Gaze Dynamics Predicts Social Anxiety from Fear Generalisation., , , , , , и . ICIAP Workshops (1), том 14365 из Lecture Notes in Computer Science, стр. 133-144. Springer, (2023)Information Properties in Fine-to-Coarse Image Transformations., и . ICIP (2), стр. 757-761. IEEE Computer Society, (1998)Motion Estimation via Belief Propagation., , , и . ICIAP, стр. 55-60. IEEE Computer Society, (2007)