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Juego serio para entrenar habilidades auditivas en niños con discapacidad auditiva., , и . Rev. Colomb. de Computación, 19 (1): 56-68 (2018)A Vibrotactile Interface to Motivate Movement for Children with Severe to Profound Disabilities., , , и . Interacción, стр. 10:1-10:4. ACM, (2014)A Usability Study Case of a Vision-Based Gesture Interface., , , и . Interacción, стр. 26:1-26:5. ACM, (2014)Game to develop rhythm and coordination in children with hearing impairments., , и . Interacción, стр. 18:1-18:4. ACM, (2017)Proposal of a model for the analysis of requirements and activities for the design of interactive experiences aimed at the psychomotor rehabilitation of children with hearing impairments., , , и . Interacción, стр. 39:1-39:2. ACM, (2017)An Avatar Acceptance Study for Home Automation Scenarios., , , и . AMDO, том 7378 из Lecture Notes in Computer Science, стр. 230-238. Springer, (2012)Assessing Gender Bias in Predictive Algorithms using eXplainable AI., и . Interacción, стр. 18:1-18:8. ACM, (2021)Face Me! Head-Tracker Interface Evaluation on Mobile Devices., , и . CHI Extended Abstracts, стр. 1573-1578. ACM, (2015)Evaluating fitts' law performance with a non-ISO task., , , и . Interacción, стр. 5:1-5:8. ACM, (2017)Review of systems to train psychomotor skills in hearing impaired children., , , , , и . REHAB, стр. 81-84. ACM, (2016)