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Mastering the game of Go with deep neural networks and tree search, , , , , , , , , и . (2016)Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning., , , , , , , , , и 24 other автор(ы). CoRR, (2022)Mastering Atari, Go, chess and shogi by planning with a learned model., , , , , , , , , и 2 other автор(ы). Nat., 588 (7839): 604-609 (2020)Accelerating Large Language Model Decoding with Speculative Sampling., , , , , и . CoRR, (2023)A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play, , , , , , , , , и 3 other автор(ы). Science, 362 (6419): 1140--1144 (2018)Improved protein structure prediction using potentials from deep learning., , , , , , , , , и 9 other автор(ы). Nat., 577 (7792): 706-710 (2020)An empirical analysis of compute-optimal large language model training., , , , , , , , , и 12 other автор(ы). NeurIPS, (2022)Rotation, Scaling and Deformation Invariant Scattering for Texture Discrimination., и . CVPR, стр. 1233-1240. IEEE Computer Society, (2013)Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model, , , , , , , , , и 2 other автор(ы). (2019)cite arxiv:1911.08265.Rigid-Motion Scattering for Texture Classification., и . CoRR, (2014)