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Competitive gamification in crowdsourcing-based contextual-aware recommender systems., и . Int. J. Hum. Comput. Stud., (сентября 2023)Improving self-organising information maps as navigational tools: a semantic approach, , и . Online Information Review, 35 (3): 401--424 (2011)Interactive curating of user tags for audiovisual archives., и . AVI, стр. 685-688. ACM, (2012)Tag-based information access in image collections: insights from log and eye-gaze analyses., , , и . Knowl. Inf. Syst., 61 (3): 1715-1742 (2019)Overcurrent protection design, failure mode and effect analysis of an electric vehicle inverter., , , и . ICIT, стр. 1287-1292. IEEE, (2016)Solving Router Nodes Placement Problem with Priority Service Constraint in WMNs Using Simulated Annealing., , и . GPC, том 7861 из Lecture Notes in Computer Science, стр. 811-818. Springer, (2013)Privacy protection and beautification of cornea images., , и . Multim. Tools Appl., 81 (22): 32421-32448 (2022)Augmented reality-based video-modeling storybook of nonverbal facial cues for children with autism spectrum disorder to improve their perceptions and judgments of facial expressions and emotions., , и . Comput. Hum. Behav., (2016)Exploring the role of media richness to information disclosure., , и . ICHMS, стр. 1-6. IEEE, (2020)On Minimizing Internal Data Migrations of Flash Devices via Lifetime-Retention Harmonization., , , , , и . IEEE Trans. Computers, 70 (3): 428-439 (2021)